I hate to say this, but I am unable to get stuff written for the blog at the moment, and for any forseeable future, updates will be irregular. Read More
How tough are the ships really?
While analyzing durability, it became clear to me, how an inaccurate measurement for durability hull points are. We all know that armour is a big part of it, but how big? And how much does…
Analysis on durability
This post started when I in a recent game, looked at the respective fleets of me (PHR) and my opponent (UCM). I had three Orpheus and an Achilleus (who all have heavy cruiser hulls) combined…
House rules on command cards
Generally, I think the command cards add some interesting options and possiblity to surprise your opponent without adding too much extra complexity. However, the current version seems to me to have some significant drawbacks. Read…
More on bomber defence
I promised in my earlier post on bomber defence, that I would go a little more into depth with the subject - which I'm doing now. Read More
Defending against bombers
As PHR is my primary army, I quickly realized that bombers was a central weapon. First of all, the PHR bombers are the best of all (averaging 1 critical for each bomber and 2/3 of…
Firing vehicles in space
One of the things that fascinates me with Dropfleet is the scale. It boggles the mind a bit. Read More
Succession of shipclasses
Having read the ship descriptions in the rulebook it quickly becomes apparent, that the are patterns across the different tonnages where ships with similar armament are present in the different designations. For instance; the Scourge…
How I started playing Dropfleet Commander
I would like to start this blog about Dropfleet Commander with how I got into the game. It is a long and windy road, so hang on tight... Read More