Ship Analysis: Ajax-class

One of the things I have been wanting to do for some time is to do a proper analysis of the different ship classes. I'll start with the PHR - which is the ones I…

Three small rule details to take notice of

Wargame rules tend to be long compared to boardgame rules. I think this is partly to be able to add more detail and tactical options, partly because what you're trying to simulate is more complex…

Tips for running demos

I have now been running quite a few demo games and in September in particular I have run three. I have started to experiment a little with the form and come to a few lesson…

Cruiser heavy PHR list

I've been dabbling in a bit of experimentation. It seems to be the common perception, that one of PHRs strengths is its immensely durable frigates. While they are indeed considerably more durable than the counterparts…

The final bit of burnthrough analysis

As I mentioned monday, I would look into the final two areas I would like to analyze around BTLs. First off, a simple compare of 2 x Supernova vs. Twin Supernova. Read More

Burnthrough or alternative armaments?

As I hinted in my previous post, I want to delve a little more into three specific BTL questions. In this post, I will touch upon the first; comparing the BTLs to their alternative weapon…

Some thoughts on burnthrough

One of the things I have been wanting to do for quite some time, is to do some proper analysis on Burnthrough Lasers (BTL). They are an interesting set of weapons because they are very…

Three mini-tactics

There are many different tactics that can be utilised in a game like dropfleet. In this post I will describe three simple ones that I guess many experienced players know, but which might not be…